THE PRACTICE
Across scales, mediums, and technologies
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The Glitched Sublime
Robotic Installation · Light Sculpture
Robots trained for precision are redirected toward uncertainty, fragility, and environmental change.
SXSW London · HOFA London, 2026
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Specimens of Time
Generative Light Sculpture · Climate-Driven Art
Vulnerable landscapes are translated into evolving sculptures of light, material, and atmosphere.International exhibitions · Public and private collections
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We Are All Made of Light
Immersive · Interactive Installation
Visitors enter an immersive environment where their bodies dissolve into constellations and remain after they leave.Lumen Art Prize · Internationally touring since 2018
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Rebirth
Performance · Generative Light Sculpture
A human body encounters an artificial landscape shaped by climate data, light, and time.
In collaboration with Genna Carey
SPECIMENS of TIME
Ever-evolving sculptures of light, color and atmosphere, shaped by the changing conditions of specific places.
Specimens of Time: Gwangneung · 37.75° N · 127.17° E
Specimens of Time: Hoh Rain Forest · 47.86° N · 123.93° W
Specimens of Time: Val d'Anniviers · 46.22° N · 7.58° E
Specimens of Time: Getbol · 34.8° N · 126.4° E
Specimens of Time: Antarctica · 82.86° S · 135.00° E
Specimens of Time: Coral Triangle · 2.00° S · 125.00° E
How the Artwork Is Made
THE STUDIO
An artist-led studio creating works across art, science, and emerging technology, from collectible light sculptures to permanent site-specific installations.
The practice builds technologies from the ground up while subverting those designed for optimization, control, and extraction, turning both into artistic media that question how technological power shapes our relationship with the natural world.
20+ years
interdisciplinary practicePermanent Commissions
National Geographic · Korean Air · Microsoft · Google · SEATAC · Meta · collectionsFeatured
New York Times · BBC · Fast Company · FRAME Recognized
Lumen Art Prize · Digital Art Award for Innovation · Richard Kelly Light Art AwardMAJA PETRIĆ
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MAJA PETRIĆ
Artist / Director
Maja Petrić is an internationally exhibiting artist whose practice brings together light, environmental phenomena, computation, and emerging technologies. For more than 20 years, she has developed new forms of sculpture and installation that make fleeting and often imperceptible aspects of the natural world physically present. Her work ranges from intimate atmospheric sculptures to responsive environments and architectural-scale installations, and has received international recognition including the Lumen Prize, Digital Art Award for Innovation, and Richard Kelly Light Art Award. She is Founder and Artistic Director of Maja Petrić Studio and holds a PhD in Digital Arts and Experimental Media from the University of Washington (DXARTS) and a master’s degree from NYU’s Interactive Telecommunications Program (ITP).
MIHAI JALOBEANU
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MIHAI JALOBEANU
Technical / Research DirectorMihai Jalobeanu is a computer scientist and roboticist with more than 25 years of experience spanning artificial intelligence, computer vision, robotic manipulation, and interactive systems. During 11 years at Microsoft Research, he co-founded the Robot Learning Group and led research in robotic manipulation and general-purpose robot learning; today, he is Founder & CEO of Dexman.ai. A collaborator with Petrić for over a decade, he brings deep research and engineering expertise to the studio, designing and building custom computational and robotic systems that extend what is technically possible within each artwork. He holds a PhD in Computer Science, specializing in AI and Robotics.
COLLECT
COMMISSION
For available works, private presentations, exhibition proposals, permanent commissions contact Maja Petrić Studio.